O maior guia Para persona 3 reload gameplay



It was an annoying mechanic that broke the original game’s pacing by forcing players to stay away from Tartarus and waste their evenings doing nothing to recover.

As stated by developer Atlus, Persona 3 Reload is intended to be a remake of its original version, which means the post-game campaign called "The Answer" from Persona 3 FES is not included. That’s disappointing considering the important story context it provided. It also means the optional female protagonist from Persona 3 Portable isn’t included either, which is also a shame since I consider her the best lead in the series thanks to her fun and distinct personality.

Fully immerse yourself in an emotional, gripping journey with new scenes, character interactions, and additional voiceover. Choose how to meaningfully spend each day through various activities from exploring the Port Island to forging genuine bonds with beloved characters. Build and command your optimal team to take down otherworldly Shadows and climb closer to the truth.

Plenty is different back in the outside world, too. First and foremost, I can physically run around 3D city streets and classroom hallways, as opposed to moving a cursor to callout bubbles in a relatively static environment like in past Persona 3 iterations. In general, the camera maintains a tighter shot, making bouncing around locations feel more intimate and nearly first-person.

You can journey to the east as a lone sword master and enjoy over 100 hours of rich narrative driven exploration of a lush and exotic world filled with exciting adventures.

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We got confirmation that you’ll be able to walk around Gekkoukan High School, talk to students, and socially interact with them similarly to the original game, as opposed to the largely menu-based Persona 3 Portable.

In my playthrough that ran more than an hour, though, I didn't feel at all like Reload was persona 3 reload gameplay covering the same ground, even if it basically is. The added gameplay elements, updated graphics, tweaked areas and social links compel me to sink another handful of months into getting to the bottom of Apathy Syndrome with the S.E.E.S. crew.

Something as simple as study sessions at the dorm help you upgrade your academic stat quickly, but more importantly, come with endearing scenes of the crew interacting with each other in believable ways, helping out with math formulas or just venting about the mundane.

Reading books with Mitsuru, Aigis, or Fuuka also serves to reward you with both stats and charming little interactions, and even the precious dog Koromaru gets his own adorable side-arc to round him out as a more complete character.

Some sources suggest that Max Charm gives a 1.51 multiplier to Social Link points. Unfortunately I haven't been able to confirm this, but this mechanic has been confirmed to exist in Portable which makes it likely this mechanic exists in this game as well.

I absolutely love this game. As a person who played both the original fes and portable, I can definitely recommend both new comers to the persona franchise, and OG's who have been curious about the remake. I loved it, and I can't wait for The Answer.

This was the first entry in the Persona series to use the school calendar system and social sim elements as a foundation to move through its story, planning activities during the day and going dungeon crawling at night.

Dive into an immersive world featuring interconnected nature and society with realistic weather conditions, real consequences from natural disasters and human conflicts.

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